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Mark of the ninja remastered speedrun
Mark of the ninja remastered speedrun





mark of the ninja remastered speedrun

I don't think the criteria are that arbitrary (even though they are somewhat personal and subjective)-in particular, in rhythm games your control over the player character is typically so limited that, to me, it's no longer a platformer. Holy crap! That game is the epitome of "easy to learn, difficult to master". Ninja-edit: Oh, and let's not forget Dustforce. Well, 2D platformers in general are pretty popular in the speedrunning community, and Super Meat Boy is the most popular 2D platformer on, so you could always start by looking there. And probably a lot of other platformers.īut there is no larger community or forum in place for this kind of game. If we're just talking about good/decent platformers then we should probably add Mega Man (X), Super Mario Bros., Rayman Origins/Legends, DuckTales (NES or Remastered), Castle of Illusion HD, 6180 the moon, An Imp A Fiend, Shin Samurai Jazz, Love/Love+, Mark of the Ninja, Guacamelee!, Explodemon!, 20XX (roguelike very obviously based on Mega Man), Strider (remake), Battle Kid, Super Win the Game/You Have to Win the Game, and Shovel Knight. I don't see any reason that Bit.Trip Runner shouldn't be included other than you not personally liking it which is fine, but going by your personal taste obviously makes it a tad harder to contribute to the list.įenix Rage is probably the closest you'll get to Super Meat Boy and it's ok, but it doesn't feel as good as SMB and honestly just comes off like a cheap knock-off. I like/love all of those games, but the only things they all have in common are that they're 2D, side-scrolling platformers of some type. They Bleed Pixels is very combat focused, Spelunky, being a roguelike, has a pretty high penalty for error, Potatoman Seeks the Troof takes as much luck as skill to complete (due to RNG with falling rocks, eggs and stuff), Wings of Vi relies a good deal on upgrades/the Metroidvania formula. That's a super arbitrary set of criteria, and VVVVVV is totally as much a puzzle platformer as it is an action platformer. Prompt (new on Steam, not working properly yet) I Wanna Be The Guy (and, its massive family of ultra-hard fangames)

mark of the ninja remastered speedrun

Games I've played only a little or none (some of these look great, some are probably bad): They Bleed Pixels (has combat, but the platforming is intense and, in my view, primary) Spelunky (a roguelite, but greatest and most platformer-y of them all) to allow for time-trials/combo focused games-like Dustforce, which has a great reputation.Ībomination Tower (limited lives but quite Meat Boy-like) these last traits especially I'm happy to compromise on after your suggestions, e.g. (I'm also skeptical if rhythm games like Bit Trip Runner count as platformers, but as you like.) Speedrun-friendly, but not a time-trials game where speed is essential to win/enjoy. Levels tend to require many attempts to succeed Less emphasis on combat, upgrades, puzzles, story, etc. 2D game with central emphasis on platforming, i.e. Let's at least create a list here are the loose guidelines, but games need not fit all of them. But there is no larger community or forum in place for this kind of game. SMB is a very influential game, and fans like me tend to want to find other similar games.







Mark of the ninja remastered speedrun